ESODecoded

Daedric Mines

Sorcerer · Dark Magic · Active — base skill and all 2 morphs, exact values.

data retrieved 2026-08-23 · datamined via UESP

At a glance

Class / categorySorcerer
Skill lineDark Magic
Skill typeActive
Morphs2
Base cost5400 Magicka
Unlocks atLevel 42

Base skill & morphs

BASE Daedric Mines5400 Magicka · unlocks lvl 42

Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.

MORPH Daedric Refuge5400 Magicka · unlocks lvl 42

Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.

MORPH Daedric Tomb5400 Magicka · unlocks lvl 42

Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.

Morph differences

What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.

Daedric Mines BASE

Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.

Daedric Refuge MORPH

Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.

Daedric Tomb MORPH

Changes vs base: Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds.

Champion Points that modify Daedric Mines (5)

Matched by us from the datamined text on both sides — the star's own condition and this skill's own damage — not a relationship the game ships. Universal stars (Precision, Piercing, Fighting Finesse, Backstabber) apply to every damaging ability and are left out on purpose.

StarWhenThe star saysMatches because this skill…
Thaumaturgeonly while slotteddamage done with damage over time effectsdeals damage over time
Master-at-Armsonly while slotteddamage done with direct damage attacksdeals direct damage
Biting Auraonly while slotteddamage done with area of effect attackscan hit more than one enemy
War Magealways activeWeapon and Spell Damage to Magical attacksdeals Magic Damage (Magical)
Wrathful Strikesonly while slottedWeapon and Spell Damage to your damaging abilitiesdeals damage

FAQ

What are the morphs of Daedric Mines?

Daedric Mines has 2 morphs: Daedric Refuge, Daedric Tomb.

What's the difference between the Daedric Mines morphs?

Daedric Refuge: Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.

Daedric Tomb: Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds.

How much does Daedric Mines cost?

5400 Magicka.

Where does Daedric Mines come from?

Sorcerer · Dark Magic skill line.