Sorcerer: Dark Magic skills
Every skill in the Dark Magic line — each base skill with its two morphs beside it, cost, cast time, range and duration. Hover or tap a skill for the full tooltip.
data retrieved 2026-10-17 · datamined via UESPUltimate (1)
Negate Magic
Base · Dark Magic
Cost 225 Ultimate
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
Absorption Field
Morph · Dark Magic
Cost 225 UltimateCast InstantTarget GroundRange 28 mRadius 8 mDuration 12 s
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also heals you and your allies for 1038 Health every 1 second.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also heals you and your allies for 1038 Health every 1 second.
Suppression Field
Morph · Dark Magic
Cost 225 UltimateCast InstantTarget GroundRange 28 mRadius 8 mDuration 12 s
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for 1038 Magic Damage every 1 second.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for 1038 Magic Damage every 1 second.
Active skills (5)
Crystal Shard
Base · Dark Magic
Cost 2700 MagickaCast 0.8 sTarget EnemyRange 28 m
Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.
Crystal Fragments
Morph · Dark Magic
Cost 2700 MagickaCast 0.8 sTarget EnemyRange 28 m
Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.
While slotted on either bar, casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant cast at half cost, dealing 4123 Magic Damage.
While slotted on either bar, casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant cast at half cost, dealing 4123 Magic Damage.
Crystal Weapon
Morph · Dark Magic
Cost 2295 StaminaCast InstantTarget SelfDuration 6 s
Encase your weapon in dark crystals for 6 seconds, causing your next 3 Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 1000 for 5 seconds. The first hit deals 2091 Physical Damage and the others deal 836 Physical Damage. You cannot conceal your presence while active.
After casting, your next non-Ultimate ability used within 3 seconds costs 10% less.
After casting, your next non-Ultimate ability used within 3 seconds costs 10% less.
Daedric Mines
Base · Dark Magic
Cost 5400 MagickaCast InstantTarget SelfDuration 15 s
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds.
When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
Daedric Refuge
Morph · Dark Magic
Cost 5400 MagickaCast InstantTarget SelfDuration 15 s
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.
Daedric Tomb
Morph · Dark Magic
Cost 5400 MagickaCast InstantTarget GroundRange 28 mDuration 15 s
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds.
When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
Dark Exchange
Base · Dark Magic
Cost 3240 Stamina
Bargain with darkness to restore 8000 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds.
The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
Dark Conversion
Morph · Dark Magic
Cost 3240 Stamina
Bargain with darkness to restore 10000 Health and 4500 Magicka instantly, and an additional 3000 Magicka over 20 seconds.
The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
Dark Deal
Morph · Dark Magic
Cost 2700 Magicka
Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds.
The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
Encase
Base · Dark Magic
Cost 3780 Magicka
Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds.
Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
Shattering Spines
Morph · Dark Magic
Cost 3780 MagickaCast InstantTarget AreaRadius 18 mDuration 4 s
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased.
Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
Vibrant Shroud
Morph · Dark Magic
Cost 4860 MagickaCast InstantTarget AreaRadius 18 m
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds.
Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds.
Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
Rune Prison
Base · Dark Magic
Cost 3510 Magicka
Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds.
This stun cannot be blocked.
This stun cannot be blocked.
Defensive Rune
Morph · Dark Magic
Cost 3510 Magicka
Place a rune of protection on yourself for 2 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds.
This stun cannot be blocked.
This stun cannot be blocked.
Rune Cage
Morph · Dark Magic
Cost 3510 MagickaCast InstantTarget EnemyRange 28 mDuration 3 s
Imprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals 1799 Magic Damage if the stun lasts the full duration.
This stun cannot be blocked.
This stun cannot be blocked.
Passives (4)
Blood MagicPassive
Blood Magic
Passive · Dark Magic
Target Self
When you cast a Dark Magic ability with a cost, you heal for 959 Health if you are not at full Health. This portion of the ability scales off your Max Health.
If your Health is full, the higher of your Max Magicka or Stamina is increased by 10% for 10 seconds.
If your Health is full, the higher of your Max Magicka or Stamina is increased by 10% for 10 seconds.
ExploitationPassive
Exploitation
Passive · Dark Magic
Attempting to activate a Dark Magic skill grants you and your group 2974 Offensive Penetration for 20 seconds.
PersistencePassive
Persistence
Passive · Dark Magic
After blocking an attack, your next Health, Magicka, or Stamina ability costs 18% less.
Unholy KnowledgePassive
Unholy Knowledge
Passive · Dark Magic
Reduces the Health, Magicka, and Stamina costs of your non Core Combat abilities by 6%.