ESODecoded

Auto Category - Revised — install it, and know whether it still works

The following (separately installed) library is recommended (but not required): LibCharKnowledge Auto Category adds categories to your inventory, bank, guild bank, craft bag, and crafting station screens. Fully customizable! Features Pre-defined rules and settings for beginners, download and use with no more settings required. Just that easy! A nice header is added for each category. Get a clear…

Status

current

Shipped for Update 51. Auto Category - Revised released 2026-09-30, on or after Update 51 went live (2026-09-28), and its manifest declares API 101052 — the live game runs API 101051. The rule: the game reads one line of the addon's .txt manifest, ## APIVersion, and compares it numerically with the client's API version. Equal or higher is in date.

Anchors for every claim on this page: the live game runs API 101051 (Update 51, live 2026-09-28). Update 51 went live on PC/Mac on September 28, 2026. Feed retrieved 2026-10-02 · corpus snapshot 2026-09-28.

See it before you install

Layout preview generated from the addon's own files — positions and sizes come from its XML, live data is simulated, and art is drawn as boxes (we never copy an addon's files).

Auto Category - Revised builds its windows in Lua code, not in a layout file, so there is no layout to draw. What you can see before installing is everything it lets you change:

Auto Category - Revised — Settings 42 options found in its settings code
  • Account-wide Setting
  • [Appearance Setting] (Keyboard-only)
  • Ungrouped Category Name
  • Bag…
  • Hide Ungrouped Items
  • Hide Category
  • Categories…
  • Display-ordered Categories…
  • Run Priority50
  • Display Priority50
  • Show Category Order
  • Edit Category
  • Remove from Bag
  • Tag…
Show 28 more options
  • Category…
  • Add To Bag
  • Export to all bags
  • Import From Bag…
  • Import
  • [Bag Setting]
  • [Import & Export]
  • Need Help?
  • New
  • Copy
  • Name
  • Tag
  • Delete
  • [Category Setting]
  • Learn Rules
  • Description
  • Rule
  • Check
  • [Gamepad Settings] (Gamepad-only)
  • Enable inventory support
  • Enable extended Supplies category
  • [General Setting]
  • Show Message When Toggle
  • Show Category Items Count
  • Show 'Set(name)' for autosets
  • Show Category Collapse Icon
  • Save Category Collapse Status
  • str Id

Names are the addon's own English strings where we could resolve them; defaults shown when the code states one.

Compare with the real thing — the author's screenshots on ESOUI: 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 (opens ESOUI; not copied here)

All 50 addon previews →

Download it from ESOUI → the author's own page — we never rehost an addon

Install it — the whole route, ending with it running

Which platform this route is for

PC (Windows/Mac) — this page's install route is the PC/Mac one. Console: no console signal appears anywhere in this addon's files or its listing, so we cannot say whether a console build of it exists. Either way the download on this page is not the console route: console players get add-ons from the in-game add-on browser only. “You cannot use Minion or any other download source to install them to your console. To download and install AddOns on your console you must use the ingame addon browser on your console!” — source, read 2026-08-22. What is and is not possible there: ESO addons on console.

Step 1 — what has to be installed with it

5 other things have to be in your AddOns\ folder as well, and this is the order to add them in — each is its own folder beside the addon, never inside it. It is the full dependency closure, not just the first level: libraries first, then whatever needs them, then Auto Category - Revised itself.

Fetch this…Version floorFolder nameIts own status
LibAddonMenu-2.0 also bundled elsewhereversion 43 or newerLibAddonMenu-2.0\not updated since the patch
last release 2026-05-12
LibCustomMenu also bundled elsewhereversion 730 or newerLibCustomMenu\not updated since the patch
last release 2025-02-01
LibDebugLogger also bundled elsewhereversion 307 or newerLibDebugLogger\calls removed API
last release 2026-06-08
LibMediaProviderversion 38 or newerLibMediaProvider\current
last release 2026-09-28
LibSFUtilsversion 78 or newerLibSFUtils\current
last release 2026-09-28

“Also bundled elsewhere” means other addons ship their own copy of that folder. The game loads exactly one folder of a given name — see “Duplicate libraries” below.

“Version floor” is the minimum the manifest asks for (## DependsOn: LibAddonMenu-2.0>=41 means version 41 or newer). “Must dependency: Another addon or library which must be installed and enabled in the in-game addon manager in order to enable the addon in question at all. The AddOn will not load in total in that case. The must dependency is defined via the ## DependsOn: tag in the txt files of addons.” — source, read 2026-08-22

Optional — declared with ## OptionalDependsOn. The addon loads without these and uses them if they happen to be there, so install none of them unless you want them for their own sake: BanditsUserInterface, CraftedPotions, EsoPL (not on ESOUI), GS00Data, GS01Data, GS02Data, GS03Data, GS04Data, GS05Data, GS06Data, GS07Data, GS08Data, GS09Data, GS10Data, GS11Data, GS12Data, GS13Data, GS14Data, GS15Data, GS16Data, GS17Data, GearChangerByIakoni (not on ESOUI), ItemMarker (not on ESOUI), ItemSaver (not on ESOUI) …and 92 more.

Step 2 — where the files go

The only shape the game reads is AddOns\X\X.txt. Getting this wrong — one folder too deep — is the commonest install failure there is.

Right:

Documents\Elder Scrolls Online\live\AddOns\ 
  ├─ AutoCategory\            ← this addon
  │     AutoCategory.txt      ← the manifest the game reads
  ├─ LibAddonMenu-2.0\            ← beside it, never inside it
  ├─ LibCustomMenu\            ← beside it, never inside it
  ├─ LibDebugLogger\            ← beside it, never inside it
  └─ (every other addon, also at this level)

Wrong:

Documents\Elder Scrolls Online\live\AddOns\ 
  └─ AutoCategory\
        └─ AutoCategory\         ← ONE FOLDER TOO DEEP
              AutoCategory.txt    ← the game never looks here

“C:\Users\< username >\Documents\Elder Scrolls Online\live\AddOns\< AddOn A FolderName >\< files >” — source, read 2026-08-22

“Important: The live/AddOns folder will be created after your first login to the game, it will be missing if you had not logged in before at least once!” — source, read 2026-08-22

Step 3 — make the game see it

A newly added folder is not picked up by /reloadui. Close the game fully and relaunch it — at minimum log out to the launcher and back in. /reloadui re-reads the files of addons the game has already listed; it is the right tool after editing an addon you already had, and the wrong one after adding a new folder.

“The game read those txt files in total at first client login, and not always "in total" if you just do a character switch or /reloadui ingame).”

Step 4 — enable it

At character select, open Add-Ons and tick Auto Category - Revised and every library it needs — libraries appear in that same list as their own entries, and an unticked library reads to the game exactly like a missing one.

Step 5 — confirm it is actually running

Success looks like: it appears in ESC → Settings → Add-Ons in the list of loaded add-ons.

Failure signatures, and what each one means:

Duplicate libraries

Another addon may already ship its own copy of LibAddonMenu-2.0, LibCustomMenu, LibDebugLogger. The game loads exactly one folder of a given name, and which one it picks is not something you control from the add-on screen. If a library shows up twice in your AddOns\ folder, keep the standalone folder and let the bundled copy be the one you delete — the standalone one is the copy its author updates. Each library's own folder page lists every addon that ships a copy of it.

Removing it

Delete AutoCategory\ from AddOns\. 3 other addons in the ESOUI catalogue declare a dependency on this one, so deleting it can stop those loading too (who uses this folder). Its settings are kept separately in live\SavedVariables\ — leave that file alone and your configuration comes back if you reinstall; delete it to start clean. “SavedVariablse are stored in live/SavedVariables but we do not have access to the files directly, only via the ZO_SavedVars wrapper class” — source, read 2026-08-22

If it breaks

An in-game Lua error names the file it died in, like user:/AddOns/AutoCategory/AutoCategory.lua:214. The segment straight after user:/AddOns/ is a folder name, and AutoCategory\ is this addon's own folder (see everything that ships a folder by that name). Paste any error line into the error-line resolver and it names the addon for you.

“Important: It must not be the causing addon but could be just a library which is missing.” — source, read 2026-08-22

“Please do not create screenshots and send the screenshot of the error messages! They will be missing information then.”

“Attention: If the numberis missing you need to enable them at the ingame addon manager (press ESC to get to the menu -> AddOns) and enable the checkbox "Advanced UI errors".” — source, read 2026-08-22

Where to report it. The comments tab of this addon's own ESOUI listing: https://www.esoui.com/downloads/info2300-AutoCategory-Revised.html. “Do not use the forums to request new features. Use the addon comments of the particular addon you want new features for as the authors will see this way easier than having to search any forums.” — source, read 2026-08-22 We make no claim that Shadowfen answers — the only responsiveness signal we have is the release history, and the last release was 2026-09-30.

Longer walkthroughs: which addon is crashing my UI · the red “Dependency” fix · addons out of date after an update.

Evidence — every number on this page, and where it came from

Downloads in the last month19,870
Downloads, lifetime1,228,598
Favorites416
Current version4.6.18
Last release2026-09-30
AuthorShadowfen
CategoryPlug-Ins & Patches
Declared API (highest)101052

19,870 downloads in the last month · 1,228,598 lifetime. Both come straight from the ESOUI feed; the lifetime number counts every download since the addon was first published, which is why an abandoned addon can still show millions.

API versions declared in its manifests: 101052, 101051 (the game checks only the highest of these — here that is 101052, against a live API of 101051.)

Author-declared compatibility — the game versions the author flagged on the listing. This is a declaration by the author, not a test by anyone: Season OneSeason Zero Pt.2Season ZeroSeasons of the Worm Cult Pt2Feast of Shadows Seasons of the Worm Cult Pt1Fallen BannersUpdate 44Update 43Gold Road

36 Lua files and 1 manifest file in our corpus copy. Its code calls 126 distinct game-API symbols (code index 2026-09-28).

Top of its changelog: 4.6.17 (157) : API bump 4.6.16 (156) : Fixed the problems with empty Tags dropdowns in the Settings window. Reported by Cambio. 4.6.15 (155) : Fixed bag priority sort errors for the Display Order List. Revised rule list management to prevent stale reference problems. Fixed tables conflict detection for CVT tables to prevent incompatible merging.

9 screenshots on the author's page — see them there (they are the author's images; we link, we do not rehost).

MD5 of the current zip (as published in the feed): 4c24d5bc88ba6b74a1138636dde2ac38