Abyssal Impact
Arcanist · Herald of the Tome · Active — base skill and all 2 morphs, exact values.
data retrieved 2026-08-23 · datamined via UESPAt a glance
Base skill & morphs
Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing 1939 Physical Damage. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. You deal 5% increased damage to enemies drenched in Abyssal Ink.
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage and generating Crux. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. If an enemy is hit, you for heal for 1000 Health, once per cast. You deal 5% increased damage to enemies drenched in Abyssal Ink.
Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing 2002 Frost Damage. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. You deal 5% increased damage to enemies drenched in Abyssal Ink. Consume all Crux and increase Tentacular Dread damage by 33% and damage to foes drenched in Abyssal Ink by 2% per Crux spent.
Morph differences
What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.
Abyssal Impact BASE
Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing 1939 Physical Damage. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. You deal 5% increased damage to enemies drenched in Abyssal Ink.
Cephaliarch's Flail MORPH
Changes vs base: Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage and generating Crux. If an enemy is hit, you for heal for 1000 Health, once per cast.
Tentacular Dread MORPH
Changes vs base: Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing 2002 Frost Damage. Consume all Crux and increase Tentacular Dread damage by 33% and damage to foes drenched in Abyssal Ink by 2% per Crux spent.
Champion Points that modify Abyssal Impact (5)
Matched by us from the datamined text on both sides — the star's own condition and this skill's own damage — not a relationship the game ships. Universal stars (Precision, Piercing, Fighting Finesse, Backstabber) apply to every damaging ability and are left out on purpose.
| Star | When | The star says | Matches because this skill… |
|---|---|---|---|
| Master-at-Arms | only while slotted | damage done with direct damage attacks | deals direct damage |
| Biting Aura | only while slotted | damage done with area of effect attacks | can hit more than one enemy |
| War Mage | always active | Weapon and Spell Damage to Magical attacks | deals Frost, Physical Damage (Magical) |
| Mighty | always active | Weapon and Spell Damage to Martial attacks | deals Frost, Physical Damage (Martial) |
| Wrathful Strikes | only while slotted | Weapon and Spell Damage to your damaging abilities | deals damage |
FAQ
What are the morphs of Abyssal Impact?
Abyssal Impact has 2 morphs: Cephaliarch's Flail, Tentacular Dread.
What's the difference between the Abyssal Impact morphs?
Cephaliarch's Flail: Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing 1939 Physical Damage and generating Crux. If an enemy is hit, you for heal for 1000 Health, once per cast.
Tentacular Dread: Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing 2002 Frost Damage. Consume all Crux and increase Tentacular Dread damage by 33% and damage to foes drenched in Abyssal Ink by 2% per Crux spent.
How much does Abyssal Impact cost?
2984 Stamina.
Where does Abyssal Impact come from?
Arcanist · Herald of the Tome skill line.