All 30 sources of Major Protection in ESO
13 sets and 17 skill morphs grant Major Protection — each with the exact datamined line that grants it.
What it does-10% damage taken.
Sets that grant Major Protection (13)
| Set | How (exact bonus) |
|---|---|
| Coward's Gear | While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%. |
| Fellowship's Fortitude | Gain Major Protection, reducing your damage taken by 10%. |
| Hagraven's Garden | When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds. |
| Immortal Warrior | When you take damage while below 35% Health you gain Major Protection for 20 seconds, reducing your damage taken by 10%. This effect can occur once every 20 seconds. |
| Ironblood | When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds. |
| Lucilla's Windshield | Blocking 3 attacks within 10 seconds creates an 8 meter Windshield at your feet for 10 seconds. Enemies within the area gain Minor Brittle, increasing their Critical Damage taken by 10%. While you are within the area, you gain Major Protection, reducing your damage taken by 10%. This effect can occur once every 7 seconds. You can only have 1 Windshield active at a time. |
| Monomyth Reforged | (1 item) While in combat and on your Primary Weapon gain Major Force, Minor Berserk, and Minor Vulnerability. While in combat and on your Secondary Weapon gain Major Protection, Minor Vitality, and Minor Timidity. |
| Perfected Test of Resolve | When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds. |
| Pirate Skeleton | When you take damage, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and damage shield strength by 6%. This effect can occur once every 20 seconds. |
| Reawakened Hierophant | (5 items) Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%. |
| Steadfast Hero | When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds. |
| Test of Resolve | When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds. |
| The Ruckus | Taking or dealing direct damage grants you a stack of Skirmish for 10 seconds. You can gain Skirmish every 1 second, up to 10 stacks. Lose 1 stack every 5 seconds when not taking or dealing damage. At max stacks, you no longer gain or lose stacks of Skirmish and you gain Major Protection, Major Expedition, and Major Force for 10 seconds. When max Skirmish ends, your Stamina, Magicka, and Health Recovery are reduced by 422 for 10 seconds. |
Skills that grant Major Protection (17 morphs)
Listed per morph, because a morph is what you actually slot and morphs of the same skill do not all carry Major Protection.
Area of effect (6)
Can apply it to more than one enemy per cast — what a group needs.
| Morph to slot | Skill line | How (exact datamined line) |
|---|---|---|
| Consuming Darkness | Nightblade · Shadow | Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. |
| Bolstering Darknessmorph | Nightblade · Shadow | Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. |
| Veil of Bladesmorph | Nightblade · Shadow | Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. |
| Sleet Storm | Warden · Winter's Embrace | You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
| Northern Stormmorph | Warden · Winter's Embrace | You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
| Permafrostmorph | Warden · Winter's Embrace | You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
Single target (11)
One enemy per cast.
| Morph to slot | Skill line | How (exact datamined line) |
|---|---|---|
| Revealing Flare | Alliance War · Support | While slotted you gain Major Protection, reducing your damage taken by 10%. |
| Blinding Flaremorph | Alliance War · Support | While slotted you gain Major Protection, reducing your damage taken by 10%. |
| Lingering Flaremorph | Alliance War · Support | While slotted you gain Major Protection, reducing your damage taken by 10%. |
| Glyphic of the Tidesmorph | Arcanist · Curative Runeforms | At full Health the glyphic grants Major Protection, reducing damage taken by 10%. |
| Hearth and Homemorph | Dragonknight · Ardent Flame | You gain Major Protection while inside, reducing damage taken by 10%. |
| Deaden Painmorph | Necromancer · Bone Tyrant | While you have the heal effect, you gain Major Protection, reducing the damage you take by 10%. |
| Focused Charge | Templar · Aedric Spear | You also gain Major Protection for 7 seconds, reducing your damage taken by 10%. |
| Explosive Chargemorph | Templar · Aedric Spear | You also gain Major Protection for 15 seconds, reducing your damage taken by 10%. |
| Toppling Chargemorph | Templar · Aedric Spear | You also gain Major Protection for 7 seconds, reducing your damage taken by 10%. |
| Remembrancemorph | Templar · Restoring Light | Gain Major Protection, reducing damage you take by 10% for 10 seconds. |
| Pack Leadermorph | World · Werewolf | You also gain Major Protection, 15% increased Block Mitigation, and you and group members gain Minor Courage. |