ESODecoded

All 30 sources of Major Protection in ESO

13 sets and 17 skill morphs grant Major Protection — each with the exact datamined line that grants it.

What it does-10% damage taken.
data retrieved 2026-08-23 · datamined via UESP

Sets that grant Major Protection (13)

SetHow (exact bonus)
Coward's GearWhile Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
Fellowship's FortitudeGain Major Protection, reducing your damage taken by 10%.
Hagraven's GardenWhen you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds.
Immortal WarriorWhen you take damage while below 35% Health you gain Major Protection for 20 seconds, reducing your damage taken by 10%. This effect can occur once every 20 seconds.
IronbloodWhen you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
Lucilla's WindshieldBlocking 3 attacks within 10 seconds creates an 8 meter Windshield at your feet for 10 seconds. Enemies within the area gain Minor Brittle, increasing their Critical Damage taken by 10%. While you are within the area, you gain Major Protection, reducing your damage taken by 10%. This effect can occur once every 7 seconds. You can only have 1 Windshield active at a time.
Monomyth Reforged(1 item) While in combat and on your Primary Weapon gain Major Force, Minor Berserk, and Minor Vulnerability. While in combat and on your Secondary Weapon gain Major Protection, Minor Vitality, and Minor Timidity.
Perfected Test of ResolveWhen you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
Pirate SkeletonWhen you take damage, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and damage shield strength by 6%. This effect can occur once every 20 seconds.
Reawakened Hierophant(5 items) Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Steadfast HeroWhen you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
Test of ResolveWhen you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
The RuckusTaking or dealing direct damage grants you a stack of Skirmish for 10 seconds. You can gain Skirmish every 1 second, up to 10 stacks. Lose 1 stack every 5 seconds when not taking or dealing damage. At max stacks, you no longer gain or lose stacks of Skirmish and you gain Major Protection, Major Expedition, and Major Force for 10 seconds. When max Skirmish ends, your Stamina, Magicka, and Health Recovery are reduced by 422 for 10 seconds.

Skills that grant Major Protection (17 morphs)

Listed per morph, because a morph is what you actually slot and morphs of the same skill do not all carry Major Protection.

Area of effect (6)

Can apply it to more than one enemy per cast — what a group needs.

Morph to slotSkill lineHow (exact datamined line)
Consuming DarknessNightblade · ShadowConjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%.
Bolstering DarknessmorphNightblade · ShadowConjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%.
Veil of BladesmorphNightblade · ShadowConjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%.
Sleet StormWarden · Winter's EmbraceYou and nearby allies gain Major Protection, reducing your damage taken by 10%.
Northern StormmorphWarden · Winter's EmbraceYou and nearby allies gain Major Protection, reducing your damage taken by 10%.
PermafrostmorphWarden · Winter's EmbraceYou and nearby allies gain Major Protection, reducing your damage taken by 10%.

Single target (11)

One enemy per cast.

Morph to slotSkill lineHow (exact datamined line)
Revealing FlareAlliance War · SupportWhile slotted you gain Major Protection, reducing your damage taken by 10%.
Blinding FlaremorphAlliance War · SupportWhile slotted you gain Major Protection, reducing your damage taken by 10%.
Lingering FlaremorphAlliance War · SupportWhile slotted you gain Major Protection, reducing your damage taken by 10%.
Glyphic of the TidesmorphArcanist · Curative RuneformsAt full Health the glyphic grants Major Protection, reducing damage taken by 10%.
Hearth and HomemorphDragonknight · Ardent FlameYou gain Major Protection while inside, reducing damage taken by 10%.
Deaden PainmorphNecromancer · Bone TyrantWhile you have the heal effect, you gain Major Protection, reducing the damage you take by 10%.
Focused ChargeTemplar · Aedric SpearYou also gain Major Protection for 7 seconds, reducing your damage taken by 10%.
Explosive ChargemorphTemplar · Aedric SpearYou also gain Major Protection for 15 seconds, reducing your damage taken by 10%.
Toppling ChargemorphTemplar · Aedric SpearYou also gain Major Protection for 7 seconds, reducing your damage taken by 10%.
RemembrancemorphTemplar · Restoring LightGain Major Protection, reducing damage you take by 10% for 10 seconds.
Pack LeadermorphWorld · WerewolfYou also gain Major Protection, 15% increased Block Mitigation, and you and group members gain Minor Courage.