Werewolf Transformation
World · Werewolf · Ultimate — base skill and all 2 morphs, exact values.
data retrieved 2026-08-23 · datamined via UESPAt a glance
Base skill & morphs
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed and in combat, abilities generate 15 Fury. When you have 1000, this ability becomes Rampage, which increases your damage done by 15%, Movement Speed by 20%, and removes the cost of all Werewolf abilities for 20 seconds. While slotted, your Stamina Recovery is increased by 15%.
Transform into an imposing beast, fearing nearby enemies for 3 seconds. You also gain Major Protection, 15% increased Block Mitigation, and you and group members gain Minor Courage. You summon two direwolves that deal 103 Physical Damage twice or 555 Physical Damage once every 2 seconds. While transformed in combat, abilities generate Fury. When you have 1000, this ability becomes Enduring Rampage, which gains 4000 Health Recovery in addition to its base effects. While slotted, your Stamina Recovery is increased by 15%.
Transform into a berserk beast, fearing nearby enemies for 3 seconds. While transformed, you gain Major Berserk and your Light Attacks and Heavy Attacks apply a bleed for 1390 Bleed Damage over 4 seconds, or 695 Bleed Damage after 1 second against players. While transformed and in combat, abilities generate Fury. When you have 1000, this ability becomes Rampage, which increases your damage done, Movement Speed, and removes the cost of Werewolf abilities for 20 seconds. While slotted, your Stamina Recovery is increased by 15%.
Morph differences
What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.
Werewolf Transformation BASE
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed and in combat, abilities generate 15 Fury. When you have 1000, this ability becomes Rampage, which increases your damage done by 15%, Movement Speed by 20%, and removes the cost of all Werewolf abilities for 20 seconds. While slotted, your Stamina Recovery is increased by 15%.
Pack Leader MORPH
Changes vs base: Transform into an imposing beast, fearing nearby enemies for 3 seconds. You also gain Major Protection, 15% increased Block Mitigation, and you and group members gain Minor Courage. You summon two direwolves that deal 103 Physical Damage twice or 555 Physical Damage once every 2 seconds. While transformed in combat, abilities generate Fury. When you have 1000, this ability becomes Enduring Rampage, which gains 4000 Health Recovery in addition to its base effects.
Werewolf Berserker MORPH
Changes vs base: Transform into a berserk beast, fearing nearby enemies for 3 seconds. While transformed, you gain Major Berserk and your Light Attacks and Heavy Attacks apply a bleed for 1390 Bleed Damage over 4 seconds, or 695 Bleed Damage after 1 second against players. While transformed and in combat, abilities generate Fury. When you have 1000, this ability becomes Rampage, which increases your damage done, Movement Speed, and removes the cost of Werewolf abilities for 20 seconds.
Champion Points that modify Werewolf Transformation (5)
Matched by us from the datamined text on both sides — the star's own condition and this skill's own damage — not a relationship the game ships. Universal stars (Precision, Piercing, Fighting Finesse, Backstabber) apply to every damaging ability and are left out on purpose.
| Star | When | The star says | Matches because this skill… |
|---|---|---|---|
| Thaumaturge | only while slotted | damage done with damage over time effects | deals damage over time |
| Master-at-Arms | only while slotted | damage done with direct damage attacks | deals direct damage |
| Biting Aura | only while slotted | damage done with area of effect attacks | can hit more than one enemy |
| Mighty | always active | Weapon and Spell Damage to Martial attacks | deals Bleed, Physical Damage (Martial) |
| Wrathful Strikes | only while slotted | Weapon and Spell Damage to your damaging abilities | deals damage |
FAQ
What are the morphs of Werewolf Transformation?
Werewolf Transformation has 2 morphs: Pack Leader, Werewolf Berserker.
What's the difference between the Werewolf Transformation morphs?
Pack Leader: Transform into an imposing beast, fearing nearby enemies for 3 seconds. You also gain Major Protection, 15% increased Block Mitigation, and you and group members gain Minor Courage. You summon two direwolves that deal 103 Physical Damage twice or 555 Physical Damage once every 2 seconds. While transformed in combat, abilities generate Fury. When you have 1000, this ability becomes Enduring Rampage, which gains 4000 Health Recovery in addition to its base effects.
Werewolf Berserker: Transform into a berserk beast, fearing nearby enemies for 3 seconds. While transformed, you gain Major Berserk and your Light Attacks and Heavy Attacks apply a bleed for 1390 Bleed Damage over 4 seconds, or 695 Bleed Damage after 1 second against players. While transformed and in combat, abilities generate Fury. When you have 1000, this ability becomes Rampage, which increases your damage done, Movement Speed, and removes the cost of Werewolf abilities for 20 seconds.
How much does Werewolf Transformation cost?
0 Ultimate.
Where does Werewolf Transformation come from?
World · Werewolf skill line.