Dive
Warden · Animal Companions · Active — base skill and all 2 morphs, exact values.
data retrieved 2026-08-23 · datamined via UESPAt a glance
Base skill & morphs
Command a cliff racer to dive bomb an enemy, dealing 2090 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds.
Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2140 Bleed Damage over 10 seconds. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds.
Command a cliff racer to dive bomb an enemy, dealing 2160 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds. After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies.
Morph differences
What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.
Dive BASE
Command a cliff racer to dive bomb an enemy, dealing 2090 Magic Damage. If you are more than 7 meters away from the target, you set them Off Balance for 7 seconds.
Cutting Dive MORPH
Changes vs base: Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2140 Bleed Damage over 10 seconds.
Screaming Cliff Racer MORPH
Changes vs base: After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies.
Champion Points that modify Dive (7)
Matched by us from the datamined text on both sides — the star's own condition and this skill's own damage — not a relationship the game ships. Universal stars (Precision, Piercing, Fighting Finesse, Backstabber) apply to every damaging ability and are left out on purpose.
| Star | When | The star says | Matches because this skill… |
|---|---|---|---|
| Thaumaturge | only while slotted | damage done with damage over time effects | deals damage over time |
| Master-at-Arms | only while slotted | damage done with direct damage attacks | deals direct damage |
| Biting Aura | only while slotted | damage done with area of effect attacks | can hit more than one enemy |
| Deadly Aim | only while slotted | damage done with single target attacks | hits a single target |
| War Mage | always active | Weapon and Spell Damage to Magical attacks | deals Bleed, Magic Damage (Magical) |
| Mighty | always active | Weapon and Spell Damage to Martial attacks | deals Bleed, Magic Damage (Martial) |
| Wrathful Strikes | only while slotted | Weapon and Spell Damage to your damaging abilities | deals damage |
FAQ
What are the morphs of Dive?
Dive has 2 morphs: Cutting Dive, Screaming Cliff Racer.
What's the difference between the Dive morphs?
Cutting Dive: Command a cliff racer to dive bomb an enemy, dealing 2091 Bleed Damage immediately and then causing them to bleed for 2140 Bleed Damage over 10 seconds.
Screaming Cliff Racer: After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies.
How much does Dive cost?
2700 Magicka.
Where does Dive come from?
Warden · Animal Companions skill line.