Sun Shield
Templar · Aedric Spear · Active — base skill and all 2 morphs, exact values.
data retrieved 2026-08-23 · datamined via UESPAt a glance
Base skill & morphs
Surround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This portion of the ability scales off your Max Health.
Surround yourself with solar rays, applying Minor Maim to nearby enemies for 10 seconds, reducing their damage done by 5%. You gain a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This ability scales off your Max Health. When the shield expires it explodes, dealing 33% of damage absorbed as Magic Damage to nearby enemies.
Surround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4958 damage for 6 seconds, increasing by 20% for each enemy hit, up to 120%. This portion of the ability scales off your Max Health.
Morph differences
What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.
Sun Shield BASE
Surround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This portion of the ability scales off your Max Health.
Blazing Shield MORPH
Surround yourself with solar rays, applying Minor Maim to nearby enemies for 10 seconds, reducing their damage done by 5%. You gain a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This ability scales off your Max Health. When the shield expires it explodes, dealing 33% of damage absorbed as Magic Damage to nearby enemies.
Radiant Ward MORPH
Surround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4958 damage for 6 seconds, increasing by 20% for each enemy hit, up to 120%. This portion of the ability scales off your Max Health.
Champion Points that modify Sun Shield (4)
Matched by us from the datamined text on both sides — the star's own condition and this skill's own damage — not a relationship the game ships. Universal stars (Precision, Piercing, Fighting Finesse, Backstabber) apply to every damaging ability and are left out on purpose.
| Star | When | The star says | Matches because this skill… |
|---|---|---|---|
| Master-at-Arms | only while slotted | damage done with direct damage attacks | deals direct damage |
| Biting Aura | only while slotted | damage done with area of effect attacks | can hit more than one enemy |
| War Mage | always active | Weapon and Spell Damage to Magical attacks | deals Magic Damage (Magical) |
| Wrathful Strikes | only while slotted | Weapon and Spell Damage to your damaging abilities | deals damage |
FAQ
What are the morphs of Sun Shield?
Sun Shield has 2 morphs: Blazing Shield, Radiant Ward.
What's the difference between the Sun Shield morphs?
Blazing Shield: Surround yourself with solar rays, applying Minor Maim to nearby enemies for 10 seconds, reducing their damage done by 5%. You gain a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This ability scales off your Max Health. When the shield expires it explodes, dealing 33% of damage absorbed as Magic Damage to nearby enemies.
Radiant Ward: Surround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4958 damage for 6 seconds, increasing by 20% for each enemy hit, up to 120%. This portion of the ability scales off your Max Health.
How much does Sun Shield cost?
4590 Magicka.
Where does Sun Shield come from?
Templar · Aedric Spear skill line.