Bone Armor
Necromancer · Bone Tyrant · Active — base skill and both morphs, exact values.
data retrieved 2026-06-11 · datamined via UESPAt a glance
Base skill & morphs
Wrap yourself in hardened bone, granting you Major and Minor Resolve, increasing your Physical Resistance and Spell Resistance by 5948 and 2974 for 20 seconds. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds.
Wrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, ranged attackers will be pulled to you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds.
Wrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 30 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds.
Morph differences
What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.
Bone Armor BASE
Wrap yourself in hardened bone, granting you Major and Minor Resolve, increasing your Physical Resistance and Spell Resistance by 5948 and 2974 for 20 seconds. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds.
Beckoning Armor MORPH
Changes vs base: Wrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, ranged attackers will be pulled to you once every 2 seconds and become taunted for 15 seconds if they are not already taunted.
Summoner's Armor MORPH
Changes vs base: Wrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 30 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%.
FAQ
What are the morphs of Bone Armor?
Bone Armor has 2 morphs: Beckoning Armor, Summoner's Armor.
What's the difference between the Bone Armor morphs?
Beckoning Armor: Wrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, ranged attackers will be pulled to you once every 2 seconds and become taunted for 15 seconds if they are not already taunted.
Summoner's Armor: Wrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 30 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%.
How much does Bone Armor cost?
2700 Magicka.
Where does Bone Armor come from?
Necromancer · Bone Tyrant skill line.