World: Vampire skills
Every skill in the Vampire line — each base skill with its two morphs beside it, cost, cast time, range and duration. Hover or tap a skill for the full tooltip.
data retrieved 2026-10-17 · datamined via UESPUltimate (1)
Blood Scion
Base · Vampire
Cost 335 Ultimate
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
Perfect Scion
Morph · Vampire
Cost 320 Ultimate
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks.
While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks.
Swarming Scion
Morph · Vampire
Cost 335 UltimateCast InstantTarget SelfDuration 20 s
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
Bats also swarm around you and shred enemies that come close, dealing 870 Magic Damage every 1 second.
While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls.
Bats also swarm around you and shred enemies that come close, dealing 870 Magic Damage every 1 second.
Active skills (5)
Blood Frenzy
Base · Vampire
Cost 0 Health
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times.
While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
Sated Fury
Morph · Vampire
Cost 0 Health
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times.
While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
When toggled off, you heal for 33% of the total Health cost you spent while active.
While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
When toggled off, you heal for 33% of the total Health cost you spent while active.
Simmering Frenzy
Morph · Vampire
Cost 0 Health
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 80 every 2 seconds, up to 5 times.
While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions.
Eviscerate
Base · Vampire
Cost 2295 MagickaCast InstantTarget EnemyRange 7 m
Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect.
Deals up to 33% more damage based on your missing Health.
Deals up to 33% more damage based on your missing Health.
Arterial Burst
Morph · Vampire
Cost 2295 MagickaCast InstantTarget EnemyRange 7 m
Rend an enemy, dealing 2399 Magic Damage and applying the Hemorrhaging status effect.
Deals up to 33% more damage based on your missing Health.
If you use this ability while you are under 50% Health, it will always be a Critical Strike.
Deals up to 33% more damage based on your missing Health.
If you use this ability while you are under 50% Health, it will always be a Critical Strike.
Blood for Blood
Morph · Vampire
Cost 2295 HealthCast InstantTarget EnemyRange 7 m
Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect.
Deals up to 75% more damage based on your missing Health.
After you cast this ability, you cannot be healed by allies for 3 seconds.
Deals up to 75% more damage based on your missing Health.
After you cast this ability, you cannot be healed by allies for 3 seconds.
Mesmerize
Base · Vampire
Cost 3780 Magicka
Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction.
This stun cannot be blocked.
This stun cannot be blocked.
Hypnosis
Morph · Vampire
Cost 3510 Magicka
Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction.
This stun cannot be blocked.
This stun cannot be blocked.
Stupefy
Morph · Vampire
Cost 3780 Magicka
Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction.
This stun cannot be blocked.
After the stun ends they remain stupefied, reducing their Movement Speed by 53% for 5 seconds.
This stun cannot be blocked.
After the stun ends they remain stupefied, reducing their Movement Speed by 53% for 5 seconds.
Mist Form
Base · Vampire
Cost 3780 Magicka
Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration.
Casting again within 4 seconds costs 33% more Magicka.
Casting again within 4 seconds costs 33% more Magicka.
Blood Mist
Morph · Vampire
Cost 3780 MagickaCast InstantTarget GroundRange 15 mRadius 5 mDuration 20 s
Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration.
Upon activation you drain the blood of those around you for 20 seconds, dealing 435 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused.
Casting again within 4 seconds costs 33% more Magicka.
Upon activation you drain the blood of those around you for 20 seconds, dealing 435 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused.
Casting again within 4 seconds costs 33% more Magicka.
Elusive Mist
Morph · Vampire
Cost 3780 Magicka
Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration.
You gain Major Expedition and Major Evasion for 4 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%.
Casting again within 4 seconds costs 33% more Magicka.
You gain Major Expedition and Major Evasion for 4 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%.
Casting again within 4 seconds costs 33% more Magicka.
Vampiric Drain
Base · Vampire
Cost 4320 MagickaChannel 3 sTarget EnemyRange 22 m
Siphon away your enemies' vitality, dealing 870 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds.
This ability is considered direct damage.
This ability is considered direct damage.
Drain Vigor
Morph · Vampire
Cost 4320 MagickaChannel 3 sTarget EnemyRange 22 m
Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds.
This ability is considered direct damage.
This ability is considered direct damage.
Exhilarating Drain
Morph · Vampire
Cost 4320 MagickaChannel 3 sTarget EnemyRange 22 m
Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and generating 5 Ultimate every 1 second for 3 seconds.
This ability is considered direct damage.
This ability is considered direct damage.
Passives (6)
Blood RitualPassive
Blood Ritual
Passive · Vampire
Allows you to infect another player with Noxiphilic Sanguivoria once every week by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Dark StalkerPassive
Dark Stalker
Passive · Vampire
Ignore the Movement Speed penalty of Sneak.
Decreases the time it takes to enter Sneak by 50%.
Decreases the time it takes to enter Sneak by 50%.
FeedPassive
Feed
Passive · Vampire
Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time.
Stage 1/2/3/4
Health Recovery: -10%/-30%/-60%/-100%
Flame Damage Taken: +5%/+8%/+13%/+20%
Regular Ability Costs: +3%/+5%/+8%/+12%
Vampire Ability Costs: -6%/-10%/-16%/-24%
Stage 1/2/3/4
Health Recovery: -10%/-30%/-60%/-100%
Flame Damage Taken: +5%/+8%/+13%/+20%
Regular Ability Costs: +3%/+5%/+8%/+12%
Vampire Ability Costs: -6%/-10%/-16%/-24%
Strike from the ShadowsPassive
Strike from the Shadows
Passive · Vampire
When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by 300 for 6 seconds.
UndeathPassive
Undeath
Passive · Vampire
Target Self
Reduces your damage taken by up to 15% based on your missing Health.
Current bonus: 1%
Current bonus: 1%
Unnatural MovementPassive
Unnatural Movement
Passive · Vampire
Reduces the cost of Sprint by 50%.
If you continuously Sprint for 3 seconds you automatically become invisible.
If you continuously Sprint for 3 seconds you automatically become invisible.