Weapon: Dual Wield skills
Every skill in the Dual Wield line — each base skill with its two morphs beside it, cost, cast time, range and duration. Hover or tap a skill for the full tooltip.
data retrieved 2026-10-17 · datamined via UESPUltimate (1)
Lacerate
Base · Dual Wield
Cost 150 UltimateCast 0.5 sTarget AreaRadius 8 mDuration 8 s
Slash enemies in front of you, causing them to bleed for 6960 Bleed Damage over 8 seconds and healing you for 50% of the damage done.
Each tick applies the Hemorrhaging status effect.
Each tick applies the Hemorrhaging status effect.
Rend
Morph · Dual Wield
Cost 150 UltimateCast 0.5 sTarget AreaRadius 8 mDuration 16 s
Slash enemies in front of you, causing them to bleed for 12942 Bleed Damage over 16 seconds and healing you for 50% of the damage done.
Each tick applies the Hemorrhaging status effect.
Each tick applies the Hemorrhaging status effect.
Thrive in Chaos
Morph · Dual Wield
Cost 150 UltimateCast 0.5 sTarget ConeRadius 15 mDuration 8 s
Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done.
Each enemy hit increases your damage done by 6% for 15 seconds. This effect can stack up to 6 times.
Each tick applies the Hemorrhaging status effect.
Each enemy hit increases your damage done by 6% for 15 seconds. This effect can stack up to 6 times.
Each tick applies the Hemorrhaging status effect.
Active skills (5)
Blade Cloak
Base · Dual Wield
Cost 3780 StaminaCast InstantTarget AreaRadius 5 mDuration 20 s
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%.
Every 2 seconds the shrapnel will pulse, dealing 421 Physical Damage to all enemies within 5 meters.
Every 2 seconds the shrapnel will pulse, dealing 421 Physical Damage to all enemies within 5 meters.
Deadly Cloak
Morph · Dual Wield
Cost 3780 StaminaCast InstantTarget AreaRadius 5 mDuration 20 s
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%.
Every 2 seconds the shrapnel will pulse, dealing 567 Physical Damage to all enemies within 5 meters.
Every 2 seconds the shrapnel will pulse, dealing 567 Physical Damage to all enemies within 5 meters.
Quick Cloak
Morph · Dual Wield
Cost 3780 StaminaCast InstantTarget AreaRadius 5 mDuration 30 s
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%.
Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters.
You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%.
Every 2 seconds the shrapnel will pulse, dealing 422 Physical Damage to all enemies within 5 meters.
You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%.
Flurry
Base · Dual Wield
Cost 2700 StaminaChannel 0.8 sTarget EnemyRange 7 m
Flood an enemy with steel, battering them with four consecutive attacks that each deal 667 Physical Damage.
Bloodthirst
Morph · Dual Wield
Cost 2700 StaminaChannel 0.8 sTarget EnemyRange 7 m
Flood an enemy with steel, battering them with four consecutive attacks that each deal 689 Bleed Damage and heal you for 33% of the damage caused.
Rapid Strikes
Morph · Dual Wield
Cost 2430 StaminaChannel 0.8 sTarget EnemyRange 7 m
Flood an enemy with steel, battering them with four consecutive attacks that each deal 689 Physical Damage.
Each hit increases the damage of the subsequent hit by 5%.
Each hit increases the damage of the subsequent hit by 5%.
Hidden Blade
Base · Dual Wield
Cost 3780 StaminaCast InstantTarget EnemyRange 22 m
Fire a secret dagger from your sleeve at an enemy, dealing 1392 Physical Damage and granting you Major Brutality, increasing your Weapon and Spell Damage by 20% for 20 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
Flying Blade
Morph · Dual Wield
Cost 3780 StaminaCast InstantTarget EnemyRange 22 m
Fire a secret dagger from your sleeve at an enemy, dealing 1438 Physical Damage and marking them for 5 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 2160 Physical Damage.
Casting grants you Major Brutality, increasing your Weapon and Spell Damage by 20% for 40 seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 2160 Physical Damage.
Casting grants you Major Brutality, increasing your Weapon and Spell Damage by 20% for 40 seconds.
Shrouded Daggers
Morph · Dual Wield
Cost 3780 StaminaCast InstantTarget EnemyRange 22 mRadius 8 m
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1799 Physical Damage per hit.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds.
You also gain Major Brutality, increasing your Weapon and Spell Damage by 20% for 20 seconds.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds.
You also gain Major Brutality, increasing your Weapon and Spell Damage by 20% for 20 seconds.
Twin Slashes
Base · Dual Wield
Cost 2700 StaminaCast InstantTarget EnemyRange 7 mDuration 20 s
Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.
Blood Craze
Morph · Dual Wield
Cost 2700 StaminaCast InstantTarget EnemyRange 7 mDuration 20 s
Slice an enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.
You heal for 358 Health anytime this ability deals damage.
You heal for 358 Health anytime this ability deals damage.
Rending Slashes
Morph · Dual Wield
Cost 2700 StaminaCast InstantTarget EnemyRange 7 mDuration 20 s
Slice an enemy with both weapons to cause deep lacerations, dealing 718 Bleed Damage with each weapon and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.
You also reduce their Movement Speed by 30% for 4 seconds.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.
You also reduce their Movement Speed by 30% for 4 seconds.
Whirlwind
Base · Dual Wield
Cost 3510 StaminaCast InstantTarget AreaRadius 6 m
Launch yourself into a lethal spin, dealing 1742 Physical Damage to nearby enemies. Deals up to 33% more damage to enemies with less than 50% Health.
Steel Tornado
Morph · Dual Wield
Cost 3240 StaminaCast InstantTarget AreaRadius 9 m
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 1742 Physical Damage to nearby enemies. Deals up to 33% more damage to enemies with less than 50% Health.
Whirling Blades
Morph · Dual Wield
Cost 3510 StaminaCast InstantTarget AreaRadius 6 m
Launch yourself into a lethal spin, dealing 1799 Physical Damage to nearby enemies. Deals up to 100% more damage to enemies with less than 50% Health.
Passives (5)
AmbidextrousPassive
Ambidextrous
Passive · Dual Wield
Increases Weapon and Spell Damage by 6% of off-hand weapon's damage.
Controlled FuryPassive
Controlled Fury
Passive · Dual Wield
Reduces the Stamina cost of Dual Wield abilities by 15%.
Focused KillerPassive
Focused Killer
Passive · Dual Wield
Increases damage with Dual Wield abilities by 20% against enemies with under 25% Health.
RuffianPassive
Ruffian
Passive · Dual Wield
Gives you a 15% damage bonus when attacking stunned, immobilized, or silenced enemies.
Twin Blade and BluntPassive
Twin Blade and Blunt
Passive · Dual Wield
Target Self
Grants a bonus based on the type of weapon equipped:
Each axe increases your Critical Damage done by 6%.
Each mace increases your Offensive Penetration by 1487.
Each sword increases your Weapon and Spell Damage by 129.
Each dagger increases your Critical Chance rating by 657.
Each axe increases your Critical Damage done by 6%.
Each mace increases your Offensive Penetration by 1487.
Each sword increases your Weapon and Spell Damage by 129.
Each dagger increases your Critical Chance rating by 657.