Templar: Class Mastery skills
Every skill in the Class Mastery line — each base skill with its two morphs beside it, cost, cast time, range and duration. Hover or tap a skill for the full tooltip.
data retrieved 2026-10-17 · datamined via UESPPassives (5)
Bastion of LightPassive
Bastion of Light
Passive · Class Mastery
Light consecrates the ground on which you tread.
Sacred Ground is now applied while you are in your own Nova and Spear Shards, and while Radial Sweep and Solar Barrage are active. While Sacred Ground is active, you heal for 1279 Health every 1 second. If you are at full Health after being healed from this effect while in combat, you also gain 2 Ultimate.
Sacred Ground is now applied while you are in your own Nova and Spear Shards, and while Radial Sweep and Solar Barrage are active. While Sacred Ground is active, you heal for 1279 Health every 1 second. If you are at full Health after being healed from this effect while in combat, you also gain 2 Ultimate.
Bright HarbingerPassive
Bright Harbinger
Passive · Class Mastery
Light's banner instills hope. You are its bearer.
Upgrades rank 2 of Illuminate to also grant Bright Harbinger for the duration, which grants 300 Weapon and Spell Damage to allies and doubles for you.
Upgrades rank 2 of Illuminate to also grant Bright Harbinger for the duration, which grants 300 Weapon and Spell Damage to allies and doubles for you.
Devout GuardianPassive
Devout Guardian
Passive · Class Mastery
Radiant is the shield that pushes back the dark.
While Sacred Ground is active, you gain a damage shield for 6 seconds, up to once every 6 seconds. The shield absorbs up to 3200 damage and provides 300 Health, Magicka, and Stamina Recovery while active. If the shield breaks, you gain 10 Ultimate.
While Sacred Ground is active, you gain a damage shield for 6 seconds, up to once every 6 seconds. The shield absorbs up to 3200 damage and provides 300 Health, Magicka, and Stamina Recovery while active. If the shield breaks, you gain 10 Ultimate.
Judgment's BrandPassive
Judgment's Brand
Passive · Class Mastery
Judgement follows in the wake of your radiance.
When rank 2 of Burning Light deals damage, your Templar abilities gain 1600 damage done for 3.1 seconds. This bonus is halved against players.
When rank 2 of Burning Light deals damage, your Templar abilities gain 1600 damage done for 3.1 seconds. This bonus is halved against players.
Steadfast CandescencePassive
Steadfast Candescence
Passive · Class Mastery
Your conviction is unwavering. Light gives no quarter.
Sacred Ground now activates and refreshes itself while Bracing. Increases the amount of damage you can block by 20% while stationary.
Sacred Ground now activates and refreshes itself while Bracing. Increases the amount of damage you can block by 20% while stationary.