ESODecoded

Guild: Fighters Guild skills

Every skill in the Fighters Guild line — each base skill with its two morphs beside it, cost, cast time, range and duration. Hover or tap a skill for the full tooltip.

data retrieved 2026-10-17 · datamined via UESP

Ultimate (1)

DawnbreakerBase
Cost 125 UltimateCast 0.4 sRadius 10 mDuration 6 s
Dawnbreaker
Base · Fighters Guild
Cost 125 UltimateCast 0.4 sTarget ConeRadius 10 mDuration 6 s
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds.
Dawnbreaker of SmitingMorph
Cost 125 UltimateCast 0.4 sRadius 10 mDuration 6 s
Dawnbreaker of Smiting
Morph · Fighters Guild
Cost 125 UltimateCast 0.4 sTarget ConeRadius 10 mDuration 6 s
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds.
Flawless DawnbreakerMorph
Cost 125 UltimateCast 0.4 sRadius 10 mDuration 6 s
Flawless Dawnbreaker
Morph · Fighters Guild
Cost 125 UltimateCast 0.4 sTarget ConeRadius 10 mDuration 6 s
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds.

After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds.

Active skills (4)

Circle of ProtectionBase
Cost 3780 Stamina
Circle of Protection
Base · Fighters Guild
Cost 3780 Stamina
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 5% and increasing your Stamina Recovery by 15%.
Ring of PreservationMorph
Cost 3780 StaminaCast InstantRadius 5 mDuration 10 s
Ring of Preservation
Morph · Fighters Guild
Cost 3780 StaminaCast InstantTarget AreaRadius 5 mDuration 10 s
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for 435 Health every 1 second.
Turn EvilMorph
Cost 3780 Stamina
Turn Evil
Morph · Fighters Guild
Cost 3780 Stamina
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 5% and increasing your Stamina Recovery by 15%.

Upon activation, enemies in the area are feared for 4 seconds.
Expert HunterBase
Cost 5130 Stamina
Expert Hunter
Base · Fighters Guild
Cost 5130 Stamina
Invoke your expertise in anatomy and enemy behavior to increase your Stealth Detection by 35 meters for 5 seconds.

While slotted gain Major Savagery, increasing Critical Chance by 12%.
Camouflaged HunterMorph
Cost 5130 Stamina
Camouflaged Hunter
Morph · Fighters Guild
Cost 5130 Stamina
Invoke your expertise in anatomy and enemy behavior to increase your Stealth Detection for 5 seconds.

While slotted gain Major Savagery, increasing Critical Chance by 12%. You also gain Minor Berserk for 5 seconds after dealing Critical Damage from an enemy's flank.
Evil HunterMorph
Cost 5130 Stamina
Evil Hunter
Morph · Fighters Guild
Cost 5130 Stamina
Invoke your expertise in anatomy and enemy behavior to increase your Stealth Detection for 8 seconds.

Increases the damage of your Stamina costing Fighters Guild abilities by 25% for 20 seconds.

While slotted gain Major Savagery, increasing Critical Chance by 12%.
Silver BoltsBase
Cost 2700 StaminaCast InstantRange 28 m
Silver Bolts
Base · Fighters Guild
Cost 2700 StaminaCast InstantTarget EnemyRange 28 m
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 2090 Physical Damage.
Silver LeashMorph
Cost 3780 StaminaCast InstantRange 22 m
Silver Leash
Morph · Fighters Guild
Cost 3780 StaminaCast InstantTarget EnemyRange 22 m
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing 1438 Physical Damage, taunting them for 15 seconds if they are not already taunted, and reducing their Movement Speed by 30% for 4 seconds.
Silver ShardsMorph
Cost 2700 StaminaCast InstantRange 28 mRadius 5 m
Silver Shards
Morph · Fighters Guild
Cost 2700 StaminaCast InstantTarget EnemyRange 28 mRadius 5 m
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 2091 Physical Damage.

Fires additional bolts at other enemies near the initial target for 22% less damage.
Trap BeastBase
Cost 3240 StaminaCast InstantRadius 2.5 mDuration 20 s
Trap Beast
Base · Fighters Guild
Cost 3240 StaminaCast InstantTarget AreaRadius 2.5 mDuration 20 s
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds.

When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration.

Enemies who activate the trap are immobilized for 2 seconds.
Barbed TrapMorph
Cost 3240 StaminaCast InstantRadius 2.5 mDuration 20 s
Barbed Trap
Morph · Fighters Guild
Cost 3240 StaminaCast InstantTarget AreaRadius 2.5 mDuration 20 s
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds.

When triggered, the trap deals 1438 Bleed Damage, an additional 3580 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.

Enemies who activate the trap are immobilized for 2 seconds.
Lightweight Beast TrapMorph
Cost 2970 StaminaCast InstantRange 28 mRadius 2.5 mDuration 20 s
Lightweight Beast Trap
Morph · Fighters Guild
Cost 2970 StaminaCast InstantTarget GroundRange 28 mRadius 2.5 mDuration 20 s
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds.

When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration.

Enemies who activate the trap are immobilized for 2 seconds.

Passives (5)

Banish the Wicked
Passive · Fighters Guild
You generate 3 Ultimate whenever you kill an enemy.
Bounty Hunter
Passive · Fighters Guild
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Intimidating Presence
Passive · Fighters Guild
Allows you to Intimidate NPCs in conversation.

Reduces the Stamina cost of your Fighters Guild abilities by 15%.
Skilled Tracker
Passive · Fighters Guild
Your Fighters Guild abilities deal an additional 10% damage. This bonus doubles against player Vampires and Werewolves.
SlayerPassive
Slayer
Passive · Fighters Guild
Target Self
Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted.

Current bonus: 0%.