Imbue Weapon
Guild · Psijic Order · Active — base skill and all 2 morphs, exact values.
data retrieved 2026-10-17 · datamined via UESPAt a glance
Base skill & morphs
Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2090 Physical Damage. You cannot conceal your presence while active. When cast, increases your damage done with weapon attacks by 5% for 6 seconds.
Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2160 Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by 5948 for 6 seconds. You cannot conceal your presence while active. When cast, increases your damage done with weapon attacks by 8% for 6 seconds.
Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2160 Magic Damage and apply the Burning, Concussion, or Chill elemental status effect. You cannot conceal your presence while active. When cast, increases your damage done with weapon attacks by 5% for 6 seconds.
Morph differences
What each morph changes relative to the base skill — exact datamined text only, no recommendation of which to pick.
Imbue Weapon BASE
Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2090 Physical Damage. You cannot conceal your presence while active. When cast, increases your damage done with weapon attacks by 5% for 6 seconds.
Crushing Weapon MORPH
Changes vs base: Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2160 Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by 5948 for 6 seconds.
Elemental Weapon MORPH
Changes vs base: Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2160 Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
Champion Points that modify Imbue Weapon (4)
Matched by us from the datamined text on both sides — the star's own condition and this skill's own damage — not a relationship the game ships. Universal stars (Precision, Piercing, Fighting Finesse, Backstabber) apply to every damaging ability and are left out on purpose.
| Star | When | The star says | Matches because this skill… |
|---|---|---|---|
| Deadly Aim | only while slotted | damage done with single target attacks | hits a single target |
| War Mage | always active | Weapon and Spell Damage to Magical attacks | deals Magic, Physical Damage (Magical) |
| Mighty | always active | Weapon and Spell Damage to Martial attacks | deals Magic, Physical Damage (Martial) |
| Wrathful Strikes | only while slotted | Weapon and Spell Damage to your damaging abilities | deals damage |
FAQ
What are the morphs of Imbue Weapon?
Imbue Weapon has 2 morphs: Crushing Weapon, Elemental Weapon.
What's the difference between the Imbue Weapon morphs?
Crushing Weapon: Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2160 Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by 5948 for 6 seconds.
Elemental Weapon: Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2160 Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
How much does Imbue Weapon cost?
2700 Stamina.
What's the range, radius, or duration of Imbue Weapon?
Duration 6 s.
Where does Imbue Weapon come from?
Guild · Psijic Order skill line.