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Icy Conjurer Changes in Update 51 — Official Patch Notes

The Update 51 PTS patch notes change Icy Conjurer. Here is the verbatim note plus the exact before/after numbers where the notes give them.

from the Update 51 PTS patch notes · updated 2026-08-19

What the patch notes say

Updated the terminology on player related abilities (skills, item sets, etc) to use the verbiage "summon" when referring to a summoned pet entity (Shadowrend item set, Unstable Familiar skill, etc) and removed this terminology from other player related functions that do not actually "summon" a pet entity (Icy Conjurer set, Dive skill, etc). Developer Comment This is mainly a consistency pass in efforts to help improve understanding of what sets such as Necropotence refer to when it mentions "summoned combat pet" versus what actually constitutes one. A "summon" entity in game is a reference to a special type of functionality that creates a monster, coming with many specific stipulations (mainly the fact that it has an AI state or a "brain", as well as loading of other complexities). Many abilities may appear to create a monster, but instead only visually simulate a monster (this is referred to as an "Fx model - effectively an empty husk with less of the complexity or expensive performance implications). Recently we've been attempting to improve the sensation of summoning monsters, without the actual need to summon them - so that we can support that playstyle and archetype more sustainably - but it has come with many inconsistencies, that we are attempting to improve with this pass. Effects that explicitly state they interact with a *summon* refer only to 💯certified💯 monster summons, and NOT visual effects of monsters - so language is a key way for us to differentiate when we are actually summoning a creature, and when we're simulating one; so you can make more informed decisions when theory crafting and testing.

Verbatim excerpt from the Update 51 PTS patch notes · Official patch notes.